Even so, the toolset and online play provided by the game far make up for it. Personally, I LOVED the OC (and especially SOU and HOTU expansions) but I can see how it would get a bit tedious. You really grow attached to you character as s/he is the only thing you directly control (as opposed to a party of 6). The character creation and development is even better than it was in BGII and IWD, giving you more options and possibilities for customization. Of course there is a lot of reading - it's an RPG (duh!!!!), the reading is a great part of the game and is well done (as is the case with any BioWare game) and helps get involved with the characters, story, and role-play. The character creation and development is even better than it was in BGII and IWD, giving you more options If you like complex, involving RPGs, you'll love this one. If you like complex, involving RPGs, you'll love this one. It's a shame Bioware doesn't go back to it's roots. I encourage anyone interested in old school RPGs to try NWN, as it is, in my opinion, the best out there. NWN does contain a few issues and faults/flaws in the D&D rules conversion and I have had a few issues when playing, but NWN's amazing gameplay and fantastic community easily make up for it. Bioware letting people do multiplayer for themselves was brilliant on their part, and I hope they do this in further games. NWN has one of the best multiplayer bases I've ever seen. The aspect that really makes Neverwinter Nights shine is its multiplayer. It wasn't as gripping as I'd like, but not bad. NWN does contain a few issues and faults/flaws in I quite enjoyed the campaign on NWN.
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